‘EA Was A Little Spooked’: The Making of Dead Space

Looking at the recent early footage of the Dead Space remake, the most surprising thing is how similar it looks to the 13-year-old original. Sure, it’s shinier and shinier, and your Plasma Cutter now sends the flesh of your Necromorphs flying like porridge in the wind, but overall it’s pretty mindful of what the first game was.

As players begin removing their Ripper blades and lubricating Line Guns with WD-40 in preparation for the remake, I looked back with the developers of the original Dead Space on how they combined a timeless and unique classic. When Dead Space creator and General Manager Visceral Games Glen Schofield proposed a sci-fi horror game to EA, he said, “EA was a little scary, because it was something they hadn’t done since System Shock.”