Epic launches Unreal Engine 5

Nearly two years after it was first announced, Epic Games released its next-generation game engine. As part of today’s State of Unreal event, the company revealed that Unreal Engine 5 is now available for download.

The updated engine features a number of improvements for developers – including improved performance and a revamped user interface – but the most significant changes come from a few technologies designed for more realistic visuals. These include Lumen, a “fully dynamic global lighting solution” for more realistic lighting, and Nanite, which Epic says “gives you the ability to create games and experiences with massive amounts of engineering detail.” There are also more practical tools, such as the ability to split sections of an open world to make it easier for teams to work in areas independently. Altogether, these tools are expected to facilitate the creation of high-volume games with high fidelity; CD Projekt Red has already confirmed that it is using the tool to build Next the witcher.

While this is the first time the engine has been widely available to game developers, a few major UE5 projects have already been released to the public through Epic itself. last december, It is an electronic game Moved to Unreal 5, at the same time, Epic . was released Matrix AwakensAn impressive tech show that combines the likeness of Keanu Reeves and Carrie-Anne Moss with a large open world populated by the developer’s Metahuman characters.

“It’s so good that we can try out user experience streams before anyone else,” says Kim Librey, CTO of Epic. the edge. “So actually, it’s a lot of value to our customers because it means they don’t have to go through that. We don’t end up putting out thoughtless workflows in front of all our users. It’s great from that perspective, especially with something as big as matrix Demo and big like It is an electronic game. “

Lyra.
Photo: Epic Games

As part of today’s UE5 launch, Epic is also making a sample of Matrix Awakens‘city – sans the Hollywood stars – is available for game developers to build from. “I think we’re going to see some pretty cool things,” Libreri says. Epic is also releasing a multiplayer shooter model called lirabuilt into UE5, which is very similar to Unreal quiz Which is something the developer says can be a “hands-on learning resource” for game creators.

Outside of games, engines like Unreal are becoming increasingly popular for other applications, most notably movies and television. The MandalorianFor example, it used Unreal for its default collections. With tools like UE5 and a new generation of gaming hardware, Libreri thinks we’ll see more of this kind of cross-modal crossover. In the past, he says, creators would build “movie-quality assets” that then had to be minified for in-game use. Now those lines are starting to blur, opening up all sorts of possibilities.

“It really means that across media boundaries, whether you’re making a movie or a TV show or even doing an enterprise application, you don’t really have to think anywhere near making that choice,” he explains. “Obviously, if you’re going to ship on low-end platforms, you still have to think about how many triangles are in the scene. But for the newer generation of devices, it’s definitely a game-changer. It’s entirely possible that the scene created for a streaming show in Netflix or Disney – where they primarily used high-resolution assets – there is now a chance that things will appear in a game or, as we get closer to the future, even in some metaverse experience.”