Wonders of Tiny Tina Don’t start to the end. The best part about Gearbox’s new loot-shooter is the end-game mode called Chaos Chamber. It’s quite a hassle, and in the end, you’d better not be able to unlock it until you’ve thrown credits, because that really spoiled the rest of the game. Now, when I boot WondersAll I want to do is restart the mess room.
As you probably know, the game is part of the popularity of Gearbox Borderlands shooters. It is completely set in the version bunkers and badass (Tabletop role-playing game with fantasy elements). Your goal is to defeat the evil Dragon Lord (brilliantly voiced by Will Arnett), and restore balance to Earth. classic D & D Stuff – If you look beyond the fact that this fantasy world is ruled by a unicorn named Pat Stallion.
Once you defeat the (disappointingly easy) Dragon Lord and take out the credits, you are summoned back to Brighthoof, the main hub city. Sit down to watch some of the usual post-game fare – “press X to unlock a new feature that was really good to have 10 hours ago” – before being summoned to the Queen Butt Stallion, where the Dragon Lord is doomed to live out the rest of his days. This is where you find the Chaos Chamber mode.
Chaos Chamber is an endlessly repeatable mode that takes my basic actions from Wonders– which may be “shooting” and “looting” – and cancels the rest. You are tasked with fighting your way through a series of spaces with increasingly challenging battles, culminating in a boss fight. At the end of each room, like in your favorite roguelites, you can choose the prize that awaits you when you clear the next room. Some rooms take you to a chest. Some take you to a strength, which lasts the rest of your run. Others take you to the Dragon Lord, who can perform criteria that increase the challenge but allow you to earn more crystals.
These pieces are key to how a clutter room works. As you run, you can spend it on various buffs – increasing your weapon damage, spell damage, reload speed, shield capacity, and things like that – with each increase costing twice as much as the previous one. You can also spend 50 coins to turn the next room you enter into an “elite” room, giving enemies more health. (Pro tip: this is always worth it, because every enemy in the “elite” room will fall even more fragments.) Or you can save them to the end. If you survive to the end of the run, you will find a room lined with statues corresponding to each gear rating; Hand over 500 shards to a specific statue and you’ll get a set of loot from that class, often at least one of which is a golden or legendary gear –Highest rating in the game.
Over twenty hours of running little tinaIn the campaign, you found three golden weapons and one gold tier. After completing only four rounds through Chaos Chamber, my inventory looked like…
that it Borderlands Distilled to its core, and stripped of all annoyances and carry-on baggage. No confusing maps. Do not dip amid inaccurate platforms segments. There is no blatant reference, albeit very funny, but one in character. Just bright colors and fun weapons, waves upon waves of enemies to use.
But Chaos Chamber also offers the one thing that is completely missing WondersMain campaign: A real challenge.
I’m sure that’s not the case for all guys, but somewhere along the way, I Wonders Letter They have grown a little too big for their daughtersso much so that the game’s constant procession of firefights served as rainbow gaps between the rhythms of the story.
As a Clawbringer (you get a little dragon friend) mixed with a Spore Warden (you get a strange mushroom friend), I am accompanied by two creatures that not only run the train on enemy crowds, but can also revive me when I die. My co-op partner – a Graveborn crossed with Spore Warden, who combines to spawn a cheerfully named zombie breeder class – is also accompanied by two small monsters, similarly invincible. By the time we got to the final third of the game, we had completely stopped dying, Even on extreme difficulty. We defeated the Dragon Lord in two minutes. We did the same for the boss who is required before the final boss and who is supposed to be stronger than the last boss. It’s not that Borderlands The games should be challenging in their own right, but Some Resistance would be nice, you know?
Chaos Chamber offers plenty of resistance. When you start running, you can choose the “Chaos Trial”, each completion of which allows you to unlock new ranks from an additional difficulty mode called Chaos. (You can apply Chaos mode to any part of the base game as well.) At the first level, enemy health increases by 25%, and stats such as the amount of damage they deal or the amount of gold and experience points you earn are boosted by 4%. At the second level, the enemy’s health increases by 49% while the other stats increase by 8%.
There are 20 levels.
I still have a lot of Wonders the left. My menu is currently full of side quests that need clearing, and I’d like to tinker a bit with my alternate characters to get a feel for how the other four seasons work. Next week, the game’s first expansion, “Mirrors of Mystery” Worthy. I feel like I’m missing a bit – most of this stuff looks legitimately appealing – but every time I launch the game, I ignore them all in pursuit of one craving for one thing: chaos. Very profitable mess.