What Super Mario Can Learn From Sonic the Hedgehog

The animation is great (despite the original, intimidating design of the movie version of the character), and the voice-over comedy hits most of the right tunes throughout the films. Sonic never takes himself too seriously, which makes it perfect for a kids’ movie, and it also doesn’t hurt that Sonic has been a voice-over character in both games and his own animated series for decades. Unlike Mario, Sonic talks a lot during most of his adventures, has a very sharp tongue, constantly jokes with his peers and exchanges barbs with his enemies at any moment. This is why the dialogue style in his films seems so natural to this character (despite some really inciting lines).

The combination of animation and live action in the Sonic movie universe fits the series incredibly well, too. Many Sonic games have been set in areas with large cities and human elements. This makes for an easy translation when the character is returned to its rightful place in the movie. Mario doesn’t really have this feature, as evidenced by Super Mario Bros. The movie that transported Mario and Luigi to a decaying urban hell in 1993. There’s no denying that the Nintendo hero seemed out of place. Fortunately, the new Super Mario movie is an animated movie, which means it could be adapted to the fantasy landscapes that landscape fans are more familiar with than games rather than pushing the character on realistic backgrounds.

After the live-action movie of the ’90s, it’s really no surprise that Nintendo scrapped any plans for future Mario movies over the next three decades. It has long been a prized possession of Nintendo, and to this day, the publisher doesn’t allow just anyone to manipulate the character, be it a video game or other medium. That’s why it’s so shocking that Nintendo trusts Chris Pratt to articulate its most important possession, a property that is historically silent other than on some key phrases. In fact, none of Nintendo’s most famous characters speak in full sentences. Mario, Luigi, Bowser, and Peach have a few select phrases to say in each game, but none on the level of the Sonic series.

To be fair, we know very little about the plot or direction of this new animated movie. Mario creator Shigeru Miyamoto helped develop the film, which was directed by Aaron Horvath and Michael Jelinek, creators of Cartoon Network. Teen Titans Go!with animations being handled by Illumination, the studio behind despicable meAnd The secret life of petsAnd sing. Questionable choices aside, there is a great team behind this movie.

Regardless of his many failures as a movie, this week Sonic the Hedgehog 2 It is a very faithful adaptation of the video game world, complete with tributes to the Green Hill Zone, Knuckles and Tails, and quite a few surprises that will make fans of both classic and modern Sonic games jump out of their seats. It feels like a celebration of those video games, and the Mario movies’ creative team should take a similar approach with their adaptation. Mario is arguably the most recognizable video game character in history and the movie should feel like a new way to interact with his world and the countless other Nintendo characters in it.

For example, the visuals of the animated movie Mario should mimic the bright and colorful mushroom kingdom that we loved. Rich in details, it’s an absolute boon for filmmakers looking for ways to sneak in fun Easter eggs and nods to Bomb-Ombs, Goombas, Koopa Troopas, and Chain Chomps. Since Mario is also able to dive into green pipes that lead to mysterious and new corners of his world, or travel across the galaxy as in modern games, this is a video game world full of possibilities. Mario can even fly, possess his enemies, transform into metal, and more thanks to his trusty set of hats. There is plenty of material to explore, including in potential sequels.